Reactive Web Applications by Manuel Bernhardt

By Manuel Bernhardt

Reactive purposes construct on best of parts that converse asynchronously as they react to consumer and approach occasions. for this reason, they develop into scalable, responsive, and fault-tolerant. Java and Scala builders can use the Play Framework and the Akka concurrency toolkit to simply enforce reactive functions with no construction every little thing from scratch.
Reactive net purposes teaches net builders find out how to enjoy the reactive program structure and offers hands-on examples utilizing Play, Akka, Scala, and Reactive Streams. This booklet starts off by way of laying out the basics required for writing sensible and asynchronous purposes and fast introduces Play as a framework to address the plumbing of your program. The e-book alternates among chapters that introduce reactive principles (asynchronous programming with futures and actors, coping with dispensed country with CQRS) and functional examples that assist you to construct those rules into your applications.

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1. 2. 3. 4. 1. 2. 3. 4. 5. Summary 3. Advanced topics Chapter 9. 1. 1. 2. 2. 1. 2. 3. Summary Chapter 10. 1. 1. 2. 3. 2. 1. 2. 3. 1. 2. 3. 4. Summary Chapter 11. 1. 1. 2. 3. 4. Where to test? 2. 1. 2. 3. 1. 2. 3. 4. Summary Appendix A. Installing the Play Framework Downloading and installing Play Setting up the environment on Linux or Mac OS X Setting up the environment on Windows Appendix B. Recommended reading Scala Functional programming Appendix C. Further reading Index List of Figures List of Tables List of Listings Foreword Until four years ago, every major web application that I had written used the tried-and-trusted thread-per-request execution model.

4. 5. 3. Summary 2. Core concepts Chapter 5. 1. 1. 2. 3. 2. 1. 2. 3. 3. Summary Chapter 6. 1. 1. 2. 2. 1. 2. 3. 3. 1. 2. 3. 4. Summary Chapter 7. 1. 1. 2. 3. 2. 1. 2. 3. 4. 5. 6. 7. 8. 3. Summary Chapter 8. 1. 1. 2. 3. 2. 1. 2. 3. 4. 5. 6. 3. 1. 2. 3. 4. 1. 2. 3. 4. 5. Summary 3. Advanced topics Chapter 9. 1. 1. 2. 2. 1. 2. 3. Summary Chapter 10. 1. 1. 2. 3. 2. 1. 2. 3. 1. 2. 3. 4. Summary Chapter 11. 1. 1. 2. 3. 4. Where to test? 2. 1. 2. 3. 1. 2. 3. 4. Summary Appendix A. Installing the Play Framework Downloading and installing Play Setting up the environment on Linux or Mac OS X Setting up the environment on Windows Appendix B.

3. Summary Chapter 6. 1. 1. 2. 2. 1. 2. 3. 3. 1. 2. 3. 4. Summary Chapter 7. 1. 1. 2. 3. 2. 1. 2. 3. 4. 5. 6. 7. 8. 3. Summary Chapter 8. 1. 1. 2. 3. 2. 1. 2. 3. 4. 5. 6. 3. 1. 2. 3. 4. 1. 2. 3. 4. 5. Summary 3. Advanced topics Chapter 9. 1. 1. 2. 2. 1. 2. 3. Summary Chapter 10. 1. 1. 2. 3. 2. 1. 2. 3. 1. 2. 3. 4. Summary Chapter 11. 1. 1. 2. 3. 4. Where to test? 2. 1. 2. 3. 1. 2. 3. 4. Summary Appendix A. Installing the Play Framework Downloading and installing Play Setting up the environment on Linux or Mac OS X Setting up the environment on Windows Appendix B.

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